

Like with other tropes in That One Index, this does not apply if every achievement is extremely difficult to get unless there is one that is so tough, it stands out by even that game's standards. Contrast with the Effortless Achievement and Achievement Mockery. Often discouraging to achievement hunters, especially if it's on a system that gives an achievement for getting all achievements. If an achievement has a significantly lower percentage of players who have it than any other achievements for a particular game, you're likely looking at this trope. Sites like True Achievements, as well as the global achievement stats pages on Steam, can show you which achievements are likely candidates for this trope. And then, of course, there's the "Get All Other Achievements" achievement, which naturally falls into this if one or more other achievements are hard to get. Worst case scenario, it's rendered unattainable due to a glitch, or requires an online connection to a server that no longer exists, never did exist, or no longer ever has enough people on it at once to satisfy the achievement. You may have to beat the game on Harder Than Hard or under conditions that would otherwise be a Self-Imposed Challenge. It might require you to clear the Brutal Bonus Level or defeat the nastiest Superboss. Maybe it's impossible or nearly so without buying something with real money first. Often it's something absolutely no one would think to do. It often needs to be unlocked in That One Level, during That One Sidequest (of which it is a Sub-Trope), or while fighting That One Boss. It can easily involve The Computer Is a Cheating Bastard, Luck-Based Mission, Fake Longevity, or Fake Difficulty, though in many cases, the difficulty is indeed legit. Of course, there are those who are apathetic about it, but they are unlikely to be hunting for these in the first place. Others delight in actually getting these. Some players loathe these with a passion.

It's particularly jarring to players when most of them were easy, or at least fairly easy, to obtain.

Related to Last Lousy Point, this is that one achievement (or trophy) that keeps you from true 100% Completion. The main difference is that since this is actually a mobile game, you have to swipe and slide to interact with levers, or to look around.- Atlus, on That One Achievement in 3D Dot Game Heroes You click on things, interact with them and pick up objects. The developers really made an effort to create a very solitude atmosphere, the ambient music and the style in which the game is made really make you feel like you're alone in this place, and the notes you find really strengthen that feeling.įaraway: Puzzle Escape is played like any other regular escape game, with the mouse. And, you might feel like a true adventurer if you do, at least that's what I felt like when I scribbled down everything that I found, in the hop that it would open a new pathway for me to explore. Certain patterns or objects may be useful somewhere else, so I recommend playing this game with a little notebook next to you, just to take notes or scribble down clues.

As always in escape games, you need to look for visual clues that can help you on your way.
